sm plugins list
into the server console, the build number will be displayed with the plugin version).csgo
directory):addons/sourcemod/plugins/retakes.smx
addons/sourcemod/translations
cfg/sourcemod/retakes
cfg/sourcemod/retakes/retakes.cfg
will be autogenerated when the plugin is first run and you can tweak it if you wish.cfg/sourcemod/retakes/retakes_game.cfg
, which is executed by the plugin each map start.cfg/sourcemod/retakes/retakes.cfg
:sm_retakes_maxplayers
: maximum number of players allowed in the game at oncesm_retakes_ratio_constant
: what percentage of players go on the T teamsm_edit
command (!edit in chat), which requires the map-change admin flag. Doing this brings up the edit menu which makes it easy to modify spawns.sm_edit
to launch into edit mode, this makes more spawn-editing commands avaliable (you shouldn't do this on a live, public server). Example: !edit
in chat on a map whose spawns you want to editsm_new
to create a new spawn. Example: !new ct a
in chat will create a new CT spawn for bombsite A where you are standing.sm_show
to show the spawns for a site. Example: !show a
in chat will show all spawns for bombsite A.sm_delete
to delete the nearest spawn. Example: !deletespawn
in chat.sm_goto
to go to a spawn. Spawns are indexed from 0 upwards. Example: !goto 10
to go to spawn 10.sm_iteratespawns
to fake sm_goto
commands every few seconds to visit every spawn in the map.sm_deletemapspawns
to delete all spawns for the current mapaddons/sourcemod/plugins/disabled
directory to addons/sourcemod/plugins
.sm_guns
(!guns in chat) command that lets users choose between regular and silenced M4's and whether they want to ever recieve an AWP. It also randomly gives out a small amount of grenades.git checkout -b mybranchname